
I’ve programmed and developed small Android applications and games using Unity. This process helped me get comfortable with the game engine and grabbed my interest in scripting. It was super rewarding to build something from scratch and see it run on phones and PCs. This hands-on exploration is how I first got into using C# and understanding how technical systems can support creative ideas but also how I could translate my personal creativity and project needs
Art game from self-scanned pointclouds of various locations in Edinburgh using a Leica BLK360 Lidar scanner. I used Binaural and Ambisonics recordings techniques to explore immersion and 3D audio and the notion between reconstructing a “real” space in Unity. C#/ Unity / Audio
Showcasing more footage here
Self- developed and programmed collecting-portraits game where you work against time to collect all of Mayakovski’s pictures in order to save Russian Futurism. The video game became a videoclip too.
You can download the game and play it here.
C#/ Unity
C#/ Unity / Audio
C#/ Unity / Audio





