I’ve programmed and developed small Android applications and games using Unity. This process helped me get comfortable with the game engine and grabbed my interest in scripting. It was super rewarding to build something from scratch and see it run on phones and PCs. This hands-on exploration is how I first got into using C# and understanding how technical systems can support creative ideas but also how I could translate my personal creativity and project needs


Art game from self-scanned pointclouds of various locations in Edinburgh using a Leica BLK360 Lidar scanner. I used Binaural and Ambisonics recordings techniques to explore immersion and 3D audio and the notion between reconstructing a “real” space in Unity. C#/ Unity / Audio

Showcasing more footage here

Jump at 13:25
Self- developed and programmed collecting-portraits game where you work against time to collect all of Mayakovski’s pictures in order to save Russian Futurism. The video game became a videoclip too.
You can download the game and play it here.
C#/ Unity

Small puzzle application for Android using Unity. The goal was to match the icons based on artistic logic to reveal a poem. Played around with basic animation, menus, buttons and of course sounds.
C#/ Unity / Audio
Small link-forwarding application for Android using Unity. The goal was to make a gift for a friend and remind them to look forward into their future plans of attending their favourite concerts, travels etc.
C#/ Unity / Audio